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2491-divide-players-into-teams-of-equal-skill
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2491-divide-players-into-teams-of-equal-skill/soln.py
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19
2491-divide-players-into-teams-of-equal-skill/soln.py
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class Solution:
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# pretty elementary approach
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# in-place sort, so nlogn time, 1 space
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def dividePlayers(self, skill: list[int]) -> int:
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skill.sort()
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sl = len(skill)
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total_chem = 0
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avg_team_skill = -1
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for i in range((sl // 2) - 1, -1, -1):
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team_skill = skill[i] + skill[sl - i - 1]
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team_chem = skill[i] * skill[sl - i - 1]
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if avg_team_skill == -1:
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avg_team_skill = team_skill
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elif team_skill != avg_team_skill:
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return -1
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total_chem += team_chem
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return total_chem
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# could go for a hashmap/dict approach
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