57 lines
1.1 KiB
C++

#include "soln.hpp"
bool Solution::isValidSudoku(vector<vector<char>> &board)
{
unordered_map<char, bool> appeared;
// check rows
for (int i = 0; i < 9; i++)
{
appeared.clear();
for (int j = 0; j < 9; j++)
{
char checker = board[i][j];
if (checker == '.')
continue;
if (appeared.find(checker) != appeared.end())
return false;
appeared[checker] = true;
}
}
// check columns
for (int i = 0; i < 9; i++)
{
appeared.clear();
for (int j = 0; j < 9; j++)
{
char checker = board[j][i];
if (checker == '.')
continue;
if (appeared.find(checker) != appeared.end())
return false;
appeared[checker] = true;
}
}
// check grids
for (int i = 0; i < 9; i++)
{
appeared.clear();
for (int j = 0; j < 3; j++)
{
for (int k = 0; k < 3; k++)
{
char checker = board[((i / 3) * 3) + j][((i * 3) % 9) + k];
if (checker == '.')
continue;
if (appeared.find(checker) != appeared.end())
return false;
appeared[checker] = true;
}
}
}
return true;
}
bool Solution::test(vector<vector<char>> &board, bool answer)
{
return isValidSudoku(board) == answer;
}